#include "sys.h" #include "proc.h" /* * Location of user structure. * Must be compiled with the -x7 option to place * the u structure in with the code. Must be linked * into the code at an address that places it * entirely within one of the Decision's memory- * mapped 4K segments. Everything else in that * segment must be pure code, so that different * user-segments can be mapped in to switch processes. * The USEG definition in sys.h must give the offset into * the Decision's memory map for that segment. */ struct user u = 0;