The Scott Adams series offered at PalmPilot Entertainment Zone are 11
of his original classics, converted to 3Com PalmPilot format. These
games are playable with 'ZIP' the Z-Code interpreter created by Rick
Bram for the PalmPilot or Pilot-Frotz by Alien Hunter.  Also included 
with the game is the solve file readable on the PalmPilot in DOC format
(DOC standard by Rick Bram) and maps viewable on the PalmPilot in Image Viewer 
format (I.V. standard by Art Dahm).


The Scott Adams series for the PalmPilot consist of the following:

Adventureland                             v4.16
The Count                                 v1.15
Mystery Fun House                         v1.45
Ghost Town                                v2.23
Strange Odyssey                           v1.19
Pirate Adventure (a.k.a. Pirate's Cove)   v4.08
Savage Island, Part I                     v1.23
Savage Island, Part II                    v1.33
Secret Mission (aka Mission Impossible)   v3.06
Sorcerer of Claymorgue Castle             v1.26
Voodoo Castle                             v1.19

Many thanks to Scott Adams for letting the PalmPilot Entertainment
Zone go ahead with our conversion project and offer them to the
PalmPilot community.

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                              Descriptions
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#1:  Adventureland

Wander through an enchanted realm and try to uncover the 13 lost
treasures. There are wild animals and magical beings to reckon with as
well as many other perils and mysteries. This is the Adams Classic
that started it all!
(Difficulty Level: Moderate)

#2:  Pirate Adventure

Only by exploring this strange island will you be able to uncover the
clues necessary to lead you to your elusive goal -- recovering the
lost treasures of Long John Silver.
(Difficulty Level: Beginner)

#3:  Secret Mission

In this exciting Adventure, time is of the essence as you race the
clock to complete your mission in time -- or else the world's first
automated nuclear reactor is doomed! If you survive this challenging
mission, consider yourself a true Adventurer!
(Difficulty Level: Advanced)

#4:  Voodoo Castle

The Count has fallen victim to a fiendish curse placed on him by his
enemies. There he lies, with you his only possible hope. Will you pull
off a rescue, or is he really down for the Count?!
(Difficulty Level: Moderate)

#5:  The Count

It begins when you awake in a large brass bed in a castle somewhere in
Transylvania. Who are you, what are you doing here and WHY did the
postman deliver a bottle of blood?
(Difficulty Level: Moderate)

#6:  Strange Odyssey

At the galaxy's rim, there are rewards aplenty to be harvested from a
long-dead alien civilization, including fabulous treasures and
advanced technologies far beyond human ken! Prepare yourself for the
incredible!
(Difficulty Level: Moderate)

#7:  The Mystery Fun House

As Adventure #7 begins, you find yourself hopelessly lost in the
middle of a carnival fun house. While escape may elude you, one thing
is very clear -- you're NOT here to have a good time!
(Difficulty Level: Moderate)

#9:  Ghost Town

You must explore a once-thriving mining town in search of the 13
hidden treasures. With everything from rattlesnakes to runaway horses,
it sure ain't going to be easy! Includes a special bonus scoring
system too!
(Difficulty Level: Advanced)

#10:  Savage Island Part I

A small island holds an awesome secret -- will you be able to discover
it? This is the beginning of a two-part Adventure.
NOTE: This one's a toughie -- for experienced Adventurers only!
(Difficulty Level: Advanced)

#11:  Savage Island Part II

The suspense begun in Adventure #10 now comes to an incredible
conclusion with SAVAGE ISLAND PART II! This Adventure requires you to
have successfully finished #10, wherein you were given the secret
password to begin this final half.
NOTE: For experienced Adventurers only!
(Difficulty Level: Advanced)

#13:  Sorcerer of Claymorgue Castle

Solon the Master Wizard has learnt of Vileroth's destruction and how,
in his final days, he concealed the stolen 13 Stars of Power within
the Castle of Claymorgue, determined that no one should possess them.
As Solon's apprentice with a few spells, can you recover Solon's
stolen Stars? The Castle contains further spells but beware -- as an
apprentice you may find the results unpredictable!
(Difficulty Level: Advanced.)

----------------------------------------------------------------------
                               Credits
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All games (c) 1978-1984 by Scott Adams/Adventure International.
All games written by Scott Adams, except for:
  Adventures #2 and #4       -- written by Scott and Alexis Adams
  Adventure #8               -- written by Alvin Files
  Adventure #11              -- written by Scott Adams and Russ Wetmore
  Adventure #12              -- written by William Demas
  Adventure #14              -- written by Phillip Case


ScottFree conversions by Paul David Doherty <h0142kdd@rz.hu-berlin.de>
(From his conversions, I was able to do the PalmPilot conversions.
 Some of the text files are also based on Paul's text files.)

PalmPilot conversions by Ram of PalmPilot Entertainment Zone
EMAIL: pilotentertainment@mailcity.com  WEB: http://www.fidalgo.net/~ram/
