Commodore 128 Pfeiltasten C128 ^K - Cursor up ^J - Cursor down ^L - Cursor right ^H - Cursor left ^Z - Clear Screen String (Bildschirm L”schen) ESC'=' - Cursor Positionieren ESC'T' - Clear to end of line (Bis Ende der Zeile l”schen) ESC'(' - Standout on string (Invers ein) ESC') - Standout end string (Invers aus) ESC'R' - Line Delete (Zeile L”schen) ESC'E' - Line Insert (Zeile Einfgen) ESC'Y' - Clear to End of Screen (Bis Ende des Bildschirms l”schen) ESC'G1 - Graphics Mode On ESC'G0'- Graphics Mode End Cursor display off (none=nicht vorhanden) Cursor display enable (none=nicht vorhanden) Grafikzeichen "LINKE OBERE ECKE" 'p' - Upper Left Corner String [*] Grafikzeichen'n',0 ; GURC - Upper Right Corner String [*] Grafikzeichen DEFB 'm',0 ; GLLC - Lower Left Corner String [*] Grafikzeichen DEFB '}',0 ; GLRC - Lower Right Corner String [*] DEFB 'C',0 ; GHL - Horizontal Line String [-] DEFB 'B',0 ; GVL - Vertical Line String [|] DEFB 'V',0 ; GFB - Full Block String [*] DEFB 'f',0 ; GHB - Hashed Block String [#] DEFB 'q',0 ; GUI - Upper Intersection [+] DEFB 'r',0 ; GLI - Lower Intersection [+] DEFB '[',0 ; GIS - Intersection [+] DEFB 'k',0 ; GRTI - Right Intersection [+] DEFB 's',0 ; GLTI - Left Intersection [+] ; ; At this point, if enough space remains in TERMCAPS, we might consider ; more "Bells and Whistles" or implementing the GRWLIB windowing functions ; if there is enough call for them. ; REPT 80H-[$-TCNAME] DEFB 0 ; Fill to end with nulls ENDM