,V  ye yeplaliveflooscor cl$ pla B ( ) "e""1" highme"menuX(gkesshielc c p(c,c,car)K2gHg pe,U p(g,g,car) pe,< g(u)F "o" P "p" Z "s" d "x" .n "q" gplalive>x T shiel cg cg 0 shiel shielshiel O"(shiel)|(,())x("000",())I pape,U> p(,,) pape, Move car< (c,c,) (c,c,) 6 pe,U p(c,c,) pe,Hcarcc p(c,c,) ,< (c,c,) (c,c,) 6 pe,U p(c,c,) pe,Hcarcc p(c,c,) ," (c,c,) 6 pe,U p(c,c,) pe,Hcarcc p(c,c,) ," (c,c,) 6 pe,U p(c,c,) pe,H"carcc p(c,c,) ,8,(c,c,)   N06   ,,,,@(c,c,)J Move ghost car:T pe,U (g,g,) (})5^ (g,g,)  s+h  r,,, pe,"r (g,g,) K| p(g,g,)gg p(g,g,car)" (g,g,) K p(g,g,)gg p(g,g,car)< (g,g,) (g,g,) K p(g,g,)gg p(g,g,car)< (g,g,) (g,g,) K p(g,g,)gg p(g,g,car) Car and ghost collideX blee;livelivec c p(c,c,car) 2 live gpla .  \@"(live)|(,()) () "0"9 pape,U p(,,) pape, End-of-game messagesO cl doubl, floo "WELL DONE!" "Hard luck!+  p(,,)K floo "You have parked your car!" "No lives left!c  p(,,)"SCORE:""(scor)"." p(,,)>&"Play again? (Y/N)" p(,,)'0 "Y" "N"%(u)!: "N" ye  D Expose squares)N blee; pe, pape,/X(}) squar() Xb  l  v  &  2  >        &   2   >         &   2   >e ()   p(,,) pe, pape,W   a(,," ")  (,,)Y    a(,," ")  (,,)b    p(,,s)  (,,)n     p(,,s)  (,,)5* pe, pape,Z4 (c,c,) H,\,f,f,p,z,z,z,z,z,z,z,z,z,z1>squar() pe, pape,(H floo "^" 3R p(,,)(,,)5\ p(,,ke)(,,)6f p(,,car)(,,)6p p(,,car)(,,)6z p(,,car)(,,) Car triggers squaresc ke blee;floofloo g . floo pla  ? pe, pape, p(c,c,) J s blee;ke scorscor 9 pe, pape, p(c,c,ke)^ pape, pe, blee;  ,,, p(c,c,)cccccccc. bleeshielshiel 1 bleelivelive  A blee;ssscorscord  O ()c c c p(,,)  p(c,c,)_"(scor)|(,())x("0000",())9$ pape,U p(,,) pape,.  8 Draw screenTB pape,U doubl, pe, floo L   L (>,)KVa()() a(,,a);a(,,a);H`xJa() a(,,a);a(x,,a);Mj    a(,,a);a(x,,a);6ta()() a(,,a);K~a()() a(,,a);a(,,a);Q ()car" "car" C A R P A R K "car" "car ()P  p(,,)" Score:" ( )"Lives:" ()@ p(,,)   pape,UW" Please wait..." ()  p(,,) pape,M()  a(,,);(,,)O()  I a(,,);(,,)>() a(,,);(,,)< xJ()a (>)  { a(,,);a(,,a);a(x,,);(,,)(x,,)>() a(,,);(,,)O()  I a(,,);(,,)>() a(,,);(,,)*  >     > () a(,,);(,,)W()   a(,,);(,,)H() a(,,);(,,)Z(()   a(,,);a(,,);h2  (,,)(,,)(,,) H<() a(,,);(,,)aF()   a(,,);(,,)^P() a(,,);(,,) ,FZ  H    (,,) ,Id  H    (,,) ,Jn  H     (,,) ,x  E(}) (}) (,,) +(,,) pape,U:" Floor:""(floo) ()"Shield: 000" ()9  p(,,) pape,(  squar()  Set upB a-zhighme ()cl"E""H"C a(,,)"Y"( )( )" (J,,),squar()W cl"f""0";titl" * * * C A R P A R K * * * "(titl)n(Z) "p";a(,, ());a(,,titl);a(,, ());"q ()"Welcome to the Car Park, where the aim of the game is to drive up to the" ()"fifth floor and park your car." ()"Steer your vehicle by pressing 'o' to move left" (')"'p' to move right" (')"'s' to move up and" (')"'x' to move down." ()"Press 'q' to quit the game."i ()"Watch out for the ghost car on patrol. He is easily hidden in your" ()"exhaust fumes!" ()"As you drive around you will pass over secret switches in the floor. These" ()"will reveal the contents of the squares. You must enter each square and" ()"collect the contents."Z ()"An up arrow (^) takes you to the next floor, provided you have obtained a key." ()"The other squares all look the same, but their contents vary. Some give you" ()"extra lives, others a limited shield against the ghost car, others more points.I, ()"All the points must be collected before you can get a key."6 addresU@ cod cod addres,codaddresaddres codNJscreepUDGpepapedoubl5T   /  udg,T^car()car()car()car()ke()()5h ({)()s" "blee()Ur"p Press a key to play. " ((Z()))"q" u""| scree Graphics data 20,62,34,62,62,62,34,28 28,34,62,62,62,34,62,20  0,0,126,187,186,187,126,0 0,0,126,221,93,221,126,0  0,224,191,191,167,229,0,0& 255,129,189,165,189,161,161,255 Machine codeD 195,6,224,195,91,224,205,41,224,17,152,44,33,0,182,1,104,1,62F 32,245,213,62,8,115,35,114,35,19,61,32,248,209,235,9,235,241,61G 32,236,201,193,205,90,252,233,0,201,102,26,111,34,2,208,10,50,16C 208,3,10,111,3,10,103,237,75,16,208,6,0,17,19,208,237,176,42H 2,208,205,252,224,34,4,208,33,19,208,34,17,208,201,205,48,224,205F 41,224,243,42,17,208,126,35,34,17,208,205,234,224,17,79,225,1,8A 0,237,176,221,42,4,208,14,8,253,33,79,225,42,0,208,125,6,8B 253,203,0,6,56,13,7,221,203,8,22,221,203,0,22,7,195,164,224C& 203,4,221,203,8,22,221,203,0,22,203,4,221,203,8,22,221,203,0H0 22,16,215,253,35,58,6,208,167,202,209,224,221,126,8,221,119,9,221D: 126,0,221,119,1,221,35,121,254,5,194,209,224,1,200,2,221,9,79AD 221,35,13,194,130,224,42,4,208,1,16,0,9,34,4,208,33,16,208CN 53,194,98,224,251,201,17,0,184,254,32,48,3,17,0,209,111,38,0@X 41,41,41,25,201,92,38,0,84,203,37,1,15,225,9,78,35,70,235Db 41,41,41,9,201,48,89,0,92,208,94,160,97,112,100,64,103,16,106Nl 224,108,176,111,128,114,80,117,32,120,240,122,192,125,144,128,96,131,48Nv 134,0,137,208,139,160,142,112,145,64,148,16,151,224,153,176,156,128,159C 80,162,32,165,240,167,192,170,144,173,96,176,0,0,0,0,0,0,256139,160,142,112,145,64,148,16,151,224,153,176,156,128,159C 80,162,32,16