\\audblast.hlp AudioBlast help \\audcdrom.hlp AudioCDROM help \\audps1.hlp AudioPS1 help \\audtandy.hlp AudioTandy help \\std.hlp IBM PC or COMPATIBLE INTERNAL SPEAKER The IBM PC or compatible speaker is capable of producing monophonic sound when used with your Sierra game. Volume control is not available if this option is selected. \\jr.hlp IBM PCjr The IBM PCjr is capable of playing three simultaneous instrument tones. \\tandy3v.hlp TANDY 1000 SERIES The Tandy 1000 series can play three simultaneous instrument tones. \\tandy.hlp TANDY 1000 TL SERIES These Tandy 1000 computers are capable of recording and playing back digital sound samples in addition to three simultaneous instrument tones. However, due to computer hardware limitations, joystick control is not available when sampled sounds are played. \\tandy.inf TANDY 1000 TL SERIES OPERATION NOTES ATTENTION JOYSTICK PLAYERS: These computers are capable of producing realistic sampled sound effects. However, due to computer hardware limitations, joystick control is not available when these sounds are played. If you wish full joystick control, hit and select: "TANDY 1000 SERIES" \\ibmps1.hlp IBM PS/1 AUDIO/JOYSTICK CARD The Audio/Joystick Card can play back three simultaneous instrument tones in addition to digital sampled sounds. This card may only be installed into IBM PS/1 computers. \\cms.hlp GAME BLASTER CARD or CREATIVE MUSIC SYSTEM The Game Blaster or CMS synthesizer card is capable of producing 12 simultaneous voices. \\sndblast.hlp CREATIVE LABS SOUND BLASTER CARD The Sound Blaster card can produce 12 simultaneous voices. These voices are created using frequency modulation (FM) and can reproduce both melodic and percussive instruments. It can also reproduce realistic sampled sound effects. Contact Sierra On-Line to order the Sound Blaster Card. \\adl.hlp ADLIB MUSIC SYNTHESIZER CARD The AdLib Music Synthesizer Card can produce 12 simultaneous voices. These voices are created using frequency modulation (FM) and can reproduce both melodic and percussive instruments. Contact Sierra On-Line to order the AdLib Music Synthesizer Card. \\mt32.hlp ROLAND MT-32, MT-100, LAPC-1, CM-32L, or CM-64 These Roland MIDI sound modules are capable of playing up to 32 separate synthesizer parts in addition to 30 different rhythm sounds. In order to use the MIDI modules with your Sierra game, a MIDI computer interface card (such as the MPU-IPC) and an external amplifier and speakers (such as your home stereo or amplified speakers) are necessary to amplify and reproduce the sound. The LAPC-1 card does not require a MIDI interface card. Contact Sierra On-Line to order the Roland PC Desktop Music Studio. \\mt32.inf ROLAND MT-32, MT-100, CM-32L, or CM-64 Before running your game, be sure to: 1. Make sure the module is connected to your MIDI computer port and an external amplifier or stereo or powered speakers. 2. Turn the power switch to ON. 3. Set the volume of your stereo to a moderate listening level. WARNING: THE MIDI SOUND DRIVER WILL WRITE NEW SOUNDS INTO YOUR MT-32. IF YOU ARE USING YOUR SOUND MODULE FOR COMPOSING AS WELL AS PLAYING GAMES AND HAVE LOADED SPECIAL SOUNDS THAT YOU WANT TO KEEP, BACK THEM UP BEFORE RUNNING THE GAME. (This driver writes to unit #17) \\cga320m.hlp This combination works with an IBM Color Graphics Adaptor and an RGB (OR COMPOSITE) monitor. It will produce black and white images, with various dot patterns used to simulate color. See also CGA 4 color. \\cga320c.hlp This combination works with an IBM Color Graphics Adaptor and an RGB monitor. It will produce four color images, with various combinations used to simulate 16 colors. See also CGA 2 color. \\mcga320.hlp This combination should be selected for use on an IBM PS/2 Model 25 or Model 30, OR any computer that supports the MCGA standard. If you have a newer IBM PS/2 Model 30/286, you may realize a slight speed increase if you select the EGA/VGA with RGB option. \\hercmono.hlp This combination will work with the Hercules Monochrome Graphics Adaptor (or compatible) and a monochrome monitor. It uses various patterns to produce 16 shades. \\pcjr320.hlp This combination works with the built-in video circuitry of an IBM PC jr. You should configure your system with no memory resident utilities. See the box label for special memory requirements for the PC jr. \\vga320.hlp This combination works with any card and monitor that claims VGA compatibility. You must have a VGA card and a VGA monitor. This selection will allow 256 colors with 320 x 200 pixel resolution. \\ega320.hlp This combination works with any adaptor that claims hardware compatibility with an IBM Enhanced Graphics Adaptor. You do NOT need an EGA monitor. Any monitor compatible with an IBM Color Display will work. \\tandy320.hlp This combination works with the built-in video circuitry of a TANDY 1000 series computer. If you have installed an additional graphics adaptor in your system, you may select that adaptor instead, but you must ensure that your monitor is connected to the correct plug. \\joystick.hlp If you answer YES to this question, you must have an IBM compatible joystick attached to PORT 1 of your GAME CONTROL ADAPTOR at all times while playing the game. Before you start your game, be sure that the JOYSTICK control is centered. If it is not, you may experience difficulties. Answer NO if you do not have a joystick, or do not want to use one. \\tandykbd.hlp Select this keyboard if you have an original TANDY 1000 keyboard. It will allow TANDY 1000 owners to control their character with the numeric keypad. Certain later model TANDY 1000s come equipped with an IBM compatible key layout, and these owners should select the IBM Compatible Keyboard. The original TANDY 1000 series keyboard uses a key layout that differs significantly from the IBM standard. This keyboard can be identified by the location of the CAPS LOCK key in the LOWER/LEFT corner of the keyboard. \\stdmouse.hlp This program supports any mouse that is supplied with a Microsoft compatible driver. The mouse driver must be installed before starting the game. If you have a mouse, but do not wish to use it, select NO in response to this item. \\ibmkbd.hlp Select this keyboard if you have any of the many IBM compatible key layouts. You will be able to control your character using the numeric keypad. \\ibmkbd.inf Make certain that NUMLOCK is OFF if you wish to use your numeric keypad to control your character. \\tandykbd.inf Make certain that NUMLOCK is ON if you wish to use your numeric keypad to control your character. \\arm.inf To use EXTENDED memory, you must make sure you have no other memory-resident programs loaded that use extended memory, such as RAM disks or disk caches. To use EXPANDED memory, your EMS driver software must be loaded before you start the game. To use XMS memory, your XMS driver must be loaded before you start the game. NOTE: Not all machines support our use of extended memory. If your computer locks up or otherwise exhibits undesirable behavior while playing the game, try reinstalling without selecting this option. \\joystick.inf Please ensure that the joystick is centered when you start the game. \\mtblast.hlp ROLAND MT-32, MT-100, LAPC-1, CM-32L, or CM-64 WITH SOUND BLASTER These Roland MIDI sound modules are capable of playing up to 32 separate synthesizer parts in addition to 30 different rhythm sounds. The Sound Blaster card allows you to reproduce realistic sampled sound effects and voices in addition to the MIDI music. A mixer is required to combine the output from the Roland Sound Module and the output from the Sound Blaster card. An external amplifier and speakers (such as your home stereo or amplified speakers) are necessary to amplify and reproduce the sound. Contact Sierra On-Line to order the Roland PC Desktop Music Studio and Sound Blaster Card. \\mtblast.inf ROLAND MT-32, MT-100, CM-32L, or CM-64 & SOUND BLASTER Before running your game, be sure to: 1. Make sure the sound module is connected to your MIDI computer port and an external amplifier or stereo. 2. Turn the power switch to ON. 3. Connect both your MT-32 and Sound Blaster to your amplifier through a mixer. 4. Set the mixer volume on the MT-32 to a listening level that balances with your sound blaster. Sampled sounds and voices will be played through the Sound Blaster while music will come from the MT-32. WARNING: THE MIDI SOUND DRIVER WILL WRITE NEW SOUNDS INTO YOUR MT-32. IF YOU ARE USING YOUR SOUND MODULE FOR COMPOSING AS WELL AS PLAYING GAMES AND HAVE LOADED SPECIAL SOUNDS THAT YOU WANT TO KEEP, BACK THEM UP BEFORE RUNNING THE GAME. (This driver writes to unit #17)