The Graphics Wizard's Library for BASIC Quick Reference BFont FontNr% Sets the font to be used by G#Banner (0 - 2). EBlink Blink% Sets blink vs. background intensity for EGA modes (-1 blink, 0 intense). EBorder Colour% Sets the border color for EGA modes. EGetBorder% Gets the border color in EGA modes. EGetPalette% (PaletteRegister%) Gets the color associated with a specified palette register. EPalette PaletteRegister%, Colour% Sets a specified palette register to the given color. GetBFont% Gets the font being used by G#Banner (0 - 2). G#Banner St$, X%, Y%, Xmul%, Ymul% Displays a string at graphics coordinates, in text of a specified size. G#Box X1%, Y1%, X2%, Y2%, Fill% Draws a box in SCREEN # mode. Fill% should be non-zero to fill the box. G#Cls Clears the screen in SCREEN # mode. G#Color Foreground%, Background% Sets foreground and background colors for SCREEN # mode. G#GetColor Foreground%, Background% Gets foreground and background colors in SCREEN # mode. G#GetLocate Row%, Column% Gets the cursor position in SCREEN # mode. G#GetPel% (X%, Y%) Gets the color of a specified point in SCREEN # mode. G#Line X1%, Y1%, X2%, Y2% Draws a line in SCREEN # mode. G#Locate Row%, Column% Sets the cursor position in SCREEN # mode. G#MirrorH Original%(), Flipped%() Converts a GET/PUT image by rotating it 180 degrees. G#Mode Graphics% Sets screen mode. Use zero for text, anything else for SCREEN #. Used -only- if you are not using any BASIC graphics handling! G#Plot X%, Y% Sets the color of the specified point on the screen, for SCREEN #. G#Polygon X%, Y%, Radius%, Vertices%, Angle! Draws the specified polygon at center (X%,Y%), rotated Angle! radians. G#Write St$ Displays a string in SCREEN # mode. G#WriteLn St$ Displays a string followed by a carriage return and linefeed for SCREEN #. G1PaletteA PaletteNr% Selects palette for SCREEN 1 (cross-compatible). Use a PaletteNr% of 0 for Red, Green, Yellow, or 1 for Cyan, Violet, White. G1PaletteB PaletteNr% Selects palette for SCREEN 1 (CGA only). Use a PaletteNr% of 0 for Red, Green, Brown; 1 for Cyan, Violet, White; 2 for Cyan, Red, White. Add 4 to make palette brighter (bright brown shows as yellow, by the way). G2Get X1%, Y1%, X2%, Y2%, Image%() Gets a specified picture from the screen for SCREEN 2. G2LoadMAC File$, Image%(), StartRow% Loads part of a .MAC file into a GET/PUT image for SCREEN 2. G2LoadPCX File$, Image%(), ErrCode% Loads a .PCX file into a GET/PUT image for SCREEN 2. G2Put X%, Y%, Image%() Puts a specified picture onto the screen for SCREEN 2. PrintScreen ScreenMode% Sends a screen image to an Epson-type printer. Modes 0-2, 7-9, 11-13. ScreenSize Rows%, Columns% Gets the size of a text-mode screen (SCREEN 0).