?_Éÿÿÿÿ�>¹°lpÀÀ(B$ÿÿÿüöóùöïþößÿvßÿv¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶¿ÿ¶€6¿Ÿ¶¿Ÿ¶¿Ÿ¶¿Ÿ¶¿Ÿ¶¿Ÿ¶Àvÿöÿöÿöÿöÿ�öÿ�öÿÇöÿÿö/&;)z4nested too deÿÿ¡ÿÿÿÿbm0bm1ø|CTXOMAPU>|FONT{=|SYSTEM%|TOMAP²<|TOPIC[|TTLBTREE`>|TOPIC[ection.Context string %s already assigned an alias.Alias string %s already assigned.Context string %s cannot be used as alias string.Maximum number of font ranges exceeded.Current font range overlaps previously defined range.Font name too long.Invalid multiple-key syntax.Character already used.Characters 'K' and 'k' cannot be used.Maximum number of keyword tables exceeded.Equal sign missing.Context string missing.Incomplete line in [%s] section.Unrecognized option in [OPTIONS] section.Invalid build expression.Warning level must be 1, 2 or 3.Invalid compression option.Invalid title string.Invalid context identification number.Unrecognized text.Invalid reporting option.Unrecognized sort ordering.Invalid font-range syntax.Section [%s] previously defined.Unrecognized font name in Forcefont option.Error PWarning P %s%d: line...%d of %s : %s%d: éÿÿëÿÿíÿÿïÿÿ-$lpÀÀÀ� €\€€€€€€€€€€€€@@@ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ1ÿ�ð!ÿ�ð ÿ„ðÿÿð!ÿ„ððð†ðððð!ÿ�ð ÿ„ðÿÿð!ÿð!ÿ�ð ÿ„ðÿÿð!ÿ‚ðð�ð!ÿ�ð ÿ„ðÿÿð!ÿ ð�ð!ÿ�ð ÿ„ðÿÿð!ÿ�ð!ÿ�ðÿ�ðÿ�ðÿ�ð!ÿð!ÿ�ðÿ�ðÿ�ðÿ�ð!ÿ�ðÿÿÿÿ5ÿ6-lèÊ(ð%uÎK=�„C  $eð%uW6N6ÿÿÿÿ ÿÿÿÿ!!!hÿÿÿÿÿÿÿÿF!În�€„C€‚ƒá‰€‚ƒá‰€‚€ƒá‰€‚ƒá‰€‚ƒá‰€‚ƒá‰€‚‚ƒá‰€‚ƒá‰€‚€ƒá‰€‚ƒá‰€‚ƒá‰€‚ƒá‰€‚ƒá‰€‚ƒá‰€‚ƒá‰€‚ÿCommandsFile MenuEdit MenuDirect MenuAllUnits MenuInterface MenuMonitor MenuProceduresAdding a UnitSelecting a UnitControlling a UnitDeleteing a UnitChanging a UnitSelecting COM PortsChanging Base HousecodeSetting the ClockCustomizing Unit Icons3 3' €€„Cá €‰ÿGlossary!3!!Ùÿÿÿÿÿÿÿÿ¸‘!¸' €€„C€€‚‚‚ÿ File MenuCurrently allows you to get an about box and exit. This will be expanded later to allow loading/storing of X10 events in files.!¸!!³ÿÿÿÿÿÿÿÿ’*!’h¢€€„C€‚€‚‚à"‰€à*‰€à,‰€à+‰€á‰€á‰€á‰€‚‚ÿDirect Command MenuAllows you to command a unit to turn on, off, dim, fade, or go up. Simply select a unit, and use the appropriate item in the Direct menu. You may also control a unit by double-clicking with a mouse or selecting it and hitting enter on the keyboard.!’!!zÿÿÿÿÿÿÿÿYó!Yfž€€„C€€‚‚ቀቀቀà#‰€à&‰€à'‰€à(‰€‚ÿ Edit MenuAllows you to add, delete, or change unit definitions. When you define a unit, you supply its housecode, unit number, description, and type. This information is used to display a unit in the main window.!Y!!ÿÿÿÿÿÿÿÿç!óh¢€€„C€€‚‚à"‰€à*‰€à,‰€à$‰€à%‰€‚‚à)‰€à#‰€‚ÿ AllUnits MenuThese commands allows you to command all units to turn on, off, dim, or fade. Note that with the X10 Powerhouse, you will turn all units, be they lamp or appliance units on, unlike other X10 command consoles which will z›zonly turn all lamps on.You can command units with the Powerhouse base housecode, or you can specify any other housecode.!ó!!†ÿÿÿÿÿÿÿÿe*!e;H€€„C€€‚‚à-‰€‚‚à)‰€‚ÿ Interface MenuThis command allows you to set the com port (1-4) to which the X10 Powerhouse is attached. Note that the com port you choose is saved in the x10.ini and will be used next time X10Win is run. You also use this command to change the Powerhouse's base housecode, or clock.!e!!•ÿÿÿÿÿÿÿÿtJ!t*&€€„C€‚‚€€‚ÿ Monitor MenuThis command allows you to monitor the commands sent by the Powerhouse onto the power line. Note that this does not allow you to monitor commands sent by other X10 controllers; i.e. it does not monitor the power line. The option menu in the monitor window allows you to enable/disable date and/or time stamping, or to clear the screen. You may scroll through the commands monitored using the scroll bar and/or the PageUp/PageDown keys; up to 100 commands are saved. Note that the state of the units will change (on, off, etc) based on what event(s) are monitored.!t!!Wÿÿÿÿÿÿÿÿ˜!wÀ€€„C€‚‚€‚€‚€€á‰€‚‚‚à#‰€‚à&‰€‚à(‰€‚à'‰€‚‚€€€‚€€‚ÿAdding a UnitTo define a new unit:1) Choose Add from the Edit menu - or - Click anywhere there is no unit icon2) Choose the housecode3) Choose the unit number4) Choose the unit type5) Enter the unit descriptionThe ADD button adds this unit, and leaves the dialog so you can add another unitThe OK button adds this unit and exits the dialogð3,*€€„C€‚à.‰€‚ÿThe new unit will be displayed in the main window, and be selected. The add dialog starts with a unit number that is one greater than the currently selected unit (or the last unit added); and is started with the X10's base houscode.XXXXXXXXXXXÙ  !3!!\ÿÿÿÿÿÿÿÿ;ê!;Qt€€„C€‚‚€€‚‚ቀ‚€€á‰€‚‚‚à.‰€‚ÿDeleteing a UnitTo delete a unit:1) Select a unit from the main window2) Choose Del from the Edit menu3) You will be asked to confirm the deletion of the unitThe first unit in the main window will be selected.!;!!2ÿÿÿÿÿÿÿÿ !q´€€„C€‚‚€€‚‚ቀ‚€€á‰€‚ቀ‚‚€€€€‚‚à&‰€à#‰€‚ÿChanging a UnitTo change a unit:1) Select a unit from the main window2) Choose Change from the Edit menu 3) A dialog similar to Addding a unit will display the current unit's parameters4) Make the changes required5) Either the CHANGE or OK button will make the changeIf you change the unit number or housecode to one already defined, you will asked if you want to really do that.!!!#ÿÿÿÿÿÿÿÿŸ!c˜€€„C€‚‚€à.‰€‚€‚€ƒƒ€‚ƒƒ‚ƒƒ‚ƒƒ‚ƒƒ€‚‚€€ƒ‚ƒƒ‚ƒƒ‚ƒƒ‚ƒƒ‚ƒƒÿSelecting a UnitTo select a unit on the main window:mouseClick on its icon or text. Notethat if not all units are in themain window, you can use thescroll bar to scroll the mainwindow. keyboardUse the cursor or tab keys tomove from unit to unit. Notethat if not all the units are in themain window, you can use thePageUp and PageDown keysto scroll the main window.!!!'ÿÿÿÿÿÿÿÿk$!wG`€€„C€‚‚€€‚‚€€á‰€‚‚‚à)‰€‚ÿSelecting COM PortsTo select/change the port to which the X10 Powerhouse is connected:1) Choose COM1-4 from Interface menu The port chosen will be checked.X10Win will try to get the base housecode from the X10 immediately. If the cable is not connected, the com port is not working, the X10 is not working, you have the com ports configured in Windows incorrectly, or some other problem which prevents X10Win from getting the base housecode, you will s½Þ½ee a timeout message. Correct the problem and re-select the com port .�dw�+(€€„C€‚à-‰€ÿThe com port to use is changed in the x10.ini file and used by X10Win next time it is started.!�!!ñÿÿÿÿÿÿÿÿÐu!Ð[ˆ€€„C€à)‰€‚€‚€à)‰€ €‚‚€€á‰€‚à)‰€‚‚ÿChanging the base housecodeTo change the X10 Powerhouse's base housecode:1) Choose Housecode from the Interface menu. The existing base housecode will be displayed.2) Choose the new base housecodeNote that changing the base housecode will erase all events stored in the X10 Powerhouse. You will be asked to confirm you really want to do this.!Ð!!´ÿÿÿÿÿÿÿÿ“L!“G`€€„C€‚‚€‚€‚€€á‰€‚€€‚ƒƒ‚‚‚ÿChanging the X10 Powerhouse clockTo change the X10 Powerhouse's clock:1) Choose Clock from the Interface menu. The existing X10 time/day will be displayed.2) You may change the time/day and choose OK. If you enter the time in 24-hour format, it will be converted to 12 hour AM/PM format.- or -3) You may choose the button displaying the system time/day to sync the X10 with the system clockNote that in either case, the time will be changed when you make your selection. If you take a few minutes to decide/review your selection, the X10 clock will be slow.!“!!Ïÿÿÿÿÿÿÿÿ Ú! 02€€„C€‚‚‚‚‚à-‰€‚ÿCustomizing the unit type iconsThere are 2 unit types reserved for customization. If you have a resource editor like Borland's WRT, you can add custom unit type icons by:1) Start the resource editor and select x10win.exe2) There is a string associated with each custom type which must be edited to contain some type description. The string number for the 1st custom icon is 233, for the 2nd it is 234. The value of these strings is used in the x10.ini file.˜h ¤02€€„C€‚‚‚‚‚‚€€‚‚‚ÿ3) You must edit both the cª´‰ustom "on" icon and "off" icon: custom1on - 1st custom on icon custom1off - 1st custom off icon custom2on - 2nd custom on icon custom2off - 2nd custom off iconIn order for a custom icon to be useable, its string (see2 above) must be defined; this is how X10Win knows that you've added a custom icon.If you use a custom unit type for a unit, and later change the string associated with the custom icon, the unit will be displayed as an "unknown" type. You can change the unit, selecting the new custom icon and the unit's type will now be understood by X10Win.!¤!!Éÿÿÿÿÿÿÿÿ¨1!¨wÀ€€„C€‚‚€‚‚€ƒƒ€‚ƒƒ‚ƒƒ‚‚€ƒá€‰€‚ƒƒ‚ƒƒ‚‚€à*‰€à,‰€à+‰€á‰€ÿControlling a UnitTo turn a unit on or off:mouseDouble-click the unit icon.The icon will change to indicateon or off.keyboardSelect the unit and hit enter.The icon will change to indicateon or off.To dim, fade, or up a unit, you must use the Direct menu item.!¨!!fÿÿ%Eš!E«(�€„C€‚‚á%‰€‚á)‰€‚á'€‰€‚á*‰€‚á,‰€‚á#‰€‚á$‰€‚á.€‰€‚á(‰€‚á"‰€‚á&‰€‚á+‰€‚á-‰€‚ÿGlossaryappliancebase housecodedescriptiondimfadehousecodelampselecttypeunitunit numberupx10.ini!E!!!ÿÿÿÿÿÿÿÿ!!!!œ(&{W!{$€€„C€‚‚‚ÿUnitEach X10 (or compatible) module, wall switch, etc. is a separate unit. Each unit has a housecode and unit number which you set. Generally, each unit is a different lamp, appliance, etc, although you can assign the same housecode and unit number to multiple modules, wall switch, etc. and they all get lumped together under one unit.!{!!t,$G$!S#€€„C€‚‚ÿHousecodeA letter from A to P. Generally all your units will have the same housecode, although if you have more thanD'e'D' 16 units you will need to use more than one housecode. Housecodes prevent confusion should your neighbor be using X10 units and command are crossing over between houses.!S!!#(äÁ!ä#€€„C€‚‚ÿLampA type of unit (wall module or wall switch) which can be used to control incandescent lamps only. These units are capable of dimming the lamp and so should not be used with appliances.!ä!!A ) ö! *&€€„C€‚‚€ €‚ÿApplianceA type of unit (wall module) which can be used to control appliances, lamps, etc. These units are not capable of dimming. They contain a latched relay which during a power failure will stay in their previous "state" (on or off).! !!ý"+Ü·!Ü%€€„C€‚‚‚‚ÿUnit NumberA number from 1 to 16 which is set on each unit. Commands to control a unit (turn it on, off, etc) alwayscontain a unit number which specifies which unit to control.!Ü!!–)*uJ!u+(€€„C€‚‚€ €‚‚ÿDescriptionA text string which should describe what or where a unit is, e.g. Livingroom Table. It should not containwords like lamp, appliance, etc. since the unit's icon will tell you that. It should not be too long or the iconwill take up too much room in the main window. This can never be longer than 64 characters.!u!!M$",÷!,5<€€„C€‚‚€ €€ €€ €ÿTypeEach unit has a type, typically lamp or appliance. A unit may also be of type miscellaneous, or if you have added custom icons units may be of that type. Different unit types are displayed using different icons in the main window.!,!!Å%'¤�!¤#€€„C€‚‚ÿBase HousecodeThe X10 Powerhouse has a base housecode which is used when you depress the keys on the top of the Powerhouse. !¤!!%',øÕ!#€€„C€‚‚ÿDimA lamp unit can be £/Ä/£/dimmed to one of 16 (0-15) levels, with 0 being the brightest and 15 the dimmest. X10Win uses hexadecimal notation (10-15 is a-f) so that accelerators can be used to specify a dim level.!!!8&-î!)$€€„C€‚‚€ €ÿUp A lamp unit can be made to bring the lamp up to full brightness via this command. It is not documented in the X10 Powerhouse documentation but seems to work. I've found that not all lamp units respond correctly to this command.!!!*#õÒ!õ#€€„C€‚‚ÿFadeThis command will turn any unit off. Lamp units are dimmed to fully off, appliance modules are switched off. This is not documented in the X10 Powerhouse documentation but seems to work very reliably.!õ!!&+ÿÿà!%€€„C€‚‚‚‚ÿx10.iniThis file contains all the unit information in "Windows" format. It must be in your windows directory.You can edit it manually, the format should be pretty easy to figure out. One good reason to do this (and perhaps a flaw in X10Win) is to re-arrange the order of units so they are displayed in a logical way in the main window.If you re-arrange the unit definitions under the [Units] section, you do not need to re-arrange the individual unit information sections.!!!ñÿÿÿÿÿÿÿÿЫ!Ð%€€„C€‚‚‚‚ÿSelectedWhen a unit is selected, its housecode/unit number and description are highlighted. The color usedfor the background follows the active tile bar background.!Ð!!ÿÿÿÿÿÿÿÿÉÀ tMzŽ © hš½äÕ‰X"!$‡%¨%D'¸(½)þ*û+‘-Þ.£/È023<5-6ÚÑ XHelvƒ~ÿu�FP¸õ.Tms RmnÿÿƒÄ ÿvòÿvSymbolÄÇFîÇFüÿÿ›System8šÿÿ‰Fúÿvøÿ /&;)LzxceYŠ%uÿÿÿÿÿÿÿÿ