char arrow[] = { 0x02,0x00, 0x03,0x00, 0xFF,0x80, 0xFF,0xC0, 0xFF,0x80, 0x03,0x00, 0x02,0x00 }; main() { int old_mode; if (fg_testmode(13,1) == 0) { printf("This program requires a 320 "); printf("x 200 EGA graphics mode.\n"); exit(); } old_mode = fg_getmode(); fg_setmode(13); fg_setclip(0,15,0,199); fg_setcolor(15); fg_move(10,10); fg_drwimage(arrow,2,7); fg_move(10,20); fg_clpimage(arrow,2,7); fg_move(4,30); fg_revimage(arrow,2,7); fg_move(4,40); fg_flpimage(arrow,2,7); fg_waitkey(); fg_setmode(old_mode); fg_reset(); }