05/31/91 [v2.2] When displaying the High Scores, system would hang, in Local mode. Game will not be saved if there were no moves made. Changed some internal variables relating to time left. Added support for non-standard IRQ numbers (other than IRQ3/IRQ4). See docs for implementation. 05/05/91 [v2.1] Door would hang, in local mode, when returning to BBS. 03/24/91 [v2.0] When presented with the "Press ENTER or E to exit" message, pressing E caused another "Press ENTER to continue" message to appear. Eliminated the second "Press ENTER..." message after you press an E to exit. When using DORINFOx.DEF, the door would stop at the start of the game and require a key press to continue. When using DORINFOx.DEF, the BBS NAME was not being picked up from the configuration file and was not picking up the correct NODE number from the configuration file. 03/10/91 [v1.9] Several problems related to DORINFOx.DEF were corrected. 02/23/91 [v1.8] Internal changes to speed up program. Will now test for maximum games reached BEFORE asking if you want to play another game. Corrected "hung system" when responding to a "Press ENTER to COntinue, E to end" message. 02/12/91 [v1.7] Error 52 encountered when leaving the game, under a network environment. 02/08/91 [v1.6] Internal routine changes. 01/13/91 [v1.5] Added error trapping routines Changed method of creating filenames that hold the "saved" game. This will accomodate 1-word handles. 01/05/91 [v1.4] "Illegal Function Call" error msg generated when Time Remaining was greater than 999. Seems some Sysops give themselves large amounts of time. 01/02/91 [v1.3] In unregistered version program would produce a "Bad File Name or number..." error msg when exiting the game. The instructions question will now default to "N". 01/01/91 [v1.2] Problem with last page of instructions not remaining on screen. Several other internal changes to handle errors. 12/29/90 [v1.1] Added automatic ANSI compatability check Added a check for time remaining DORINFOx.DEF now handles security levels > 32767 "Warning x Minutes Remain..." message messed up display - Message has been eliminated. When saving a game, the pgm was always using "SYSOPxxx" as the filename for the saved file. It should have had the first 5 characters of the callers name. This still worked as it should have just a little cleaner looking now. 12/15/90 [v1.0] Initial release