----------------------------------------------------------------------------- > Important notice: If you're upgrading, you need to read this file up < > point at which you are upgrading from. There are < > instructions such as 'delete this file' that you need < > to do if you want SRE to work correctly! < ----------------------------------------------------------------------------- What's NEW in SRE 0.981 +-+-+-+-+-+-+-+-+-+-+-+ 1. Problem with attacking is fixed. In 0.980, attacking did too much damage. 2. Problem that caused enemy players not to appear has been fixed. 3. Problem that prevented a player from *completely* destroying another with conventional attacks has been corrected. 4. F5 key returns the user to the BBS. 5. Scores won't show up locally when writing to SRESCORES.TXT/SRESCORES.ANS. What's NEW in SRE 0.980 +-+-+-+-+-+-+-+-+-+-+-+ 1. Both Short and Long instruction files. This is to encourage users to read the short one even if they're intimidated by the long one. 2. A new user message in NEWUSER.ANS/NEWUSER.TXT that is (REGISTERED) displayed when a new player joins the game. 3. Reset in the unregistered version gives more options (Pirate Raid) What's NEW in SRE 0.977 +-+-+-+-+-+-+-+-+-+-+-+ 1. IMPORTANT!! Use the NEW "RESEARCH.DAT" file from the ZIP 2. Major bug in Pirate Raids fixed. (REGISTERED) 3. Many options in RESET: date to start game, number of days before maintenance is run, whether the name of a defender in an attack is shown in the news file, whether failed covert ops are shown in the news file, and whether special attacks are allows. (REGISTERED) 4. The /BIOS switch is temporarily set to be default. /FASTWRITE forces the direct screen writes. 5. Much internal cleaning up. The code size decreased by about 15k. What's NEW in SRE 0.976 +-+-+-+-+-+-+-+-+-+-+-+ 1. Bug involving too high Galactic Coordinator taxes is fixed. If you had urban planets, the GC would charge you too much, usually more than you have. 2. Nuclear bombs have a maximum planet capacity of 300. This varies during play. This also overrides "What's NEW in SRE 0.974", #3. 3. Having government planets now reduces the severity of a civil war caused by not paying the planets. The civil war caused by not feeding the people is not affected. 4. IMPORTANT!!! Delete REPORT.SR What's NEW in SRE 0.975 +-+-+-+-+-+-+-+-+-+-+-+ 1. Bulletins available at the main menu. Edit SREHELP.DAT and add bulletins in the form: #key bulletin-®name¯ ®text¯ #end The text is word wrapped unless there is a \n in the file; the "\n" forces movement to the next line. The '\' character at the end of a line is a place keeper. Some editors erase spaces at the end of a line. The \ is ignored by SRE, but allows you to have a space at the end of a line. 2. Customizable help topics. Help topics are available from the system menu. They are in the form #key help-®name¯. See #1 for more details. 3. Editable hints. These are also in SREHELP.DAT, with the same format as #1 and #2 above. 4. User Preferences menu. If users are pressed for time, they can turn off some of the verboseness of SRE, at the expense of making the game look ugly. 5. Fast files. The files are MUCH faster than those of 0.970. However, on some computers (386/33), you may not notice. 6. Main Menu now contains 9 options instead of 6. The new ones: Status, See Bulletins, and Diplomacy. What's NEW in SRE 0.974 +-+-+-+-+-+-+-+-+-+-+-+ 1. Computer-controlled enemies can be attacked with Pirate Raid. There are 9 computer enemies that steal things from players. The players can attack back and take back their items. (REGISTERED) 2. Guerilla attacks work now! (REGISTERED} 3. Nuclear attacks kill 25% of the opponent's planets. (REGISTERED) 4. Chemical attacks kill 50% of the opponent's population. (REGISTERED) 5. Saves in a turn. If the user hangs up during play, it saves the place and starts there again next time. 6. New covert op: Treaty Spy, #7. 7. Investments. At the bank, you may invest money and it will return in 36 real hours. What's NEW in SRE 0.973 +-+-+-+-+-+-+-+-+-+-+-+ 1. Planet prices in protection are much lower than they used to be. This will allow the empires to grow much faster. 2. Main Menu available by editing the batch file. Change SRE to SRE /MENU 3. News files NEWS.TXT and YESTNEWS.TXT list major events of the day. What's NEW in SRE 0.972 +-+-+-+-+-+-+-+-+-+-+-+ 1. Some covert operations now include a risk factor displayed before the player is certain that he/she/it wants to perform the covert op. 2. New covert operation: Bombing, #6 3. F10 = chat. Chat finally works acceptably. Control-R + a number changes colors. What's NEW in SRE 0.971 +-+-+-+-+-+-+-+-+-+-+-+ 1. Bug fix: the Abdicate option didn't work. It caused a "divide error" and sometimes locked up the system. 2. Scores files generated automatically --- SRE produces SRESCORES.ANS and SRESCORES.TXT every time its run instead of the batch file running SRE SCORES. 3. The batch file needs to be created again. Re-Run SRINSTAL's Batch File Setup option. 4. The instruction file can be sent to a file with SRE INSTRUCTIONS /LOG /ANSI=1 to produce an ANSI instruction file (SRE.LOG), or SRE INSTRUCTIONS /LOG /ANSI=0 to produce a non-ANSI instruction file (also in SRE.LOG). You can then copy SRE.LOG to another file. This need only be done once. What's NEW in SRE 0.970 +-+-+-+-+-+-+-+-+-+-+-+ 1. Instantaneous petroleum price fluctuations. This prevents one user from taking advantage of extremely high petroleum prices. It is also more realistic for the game. 2. Guerilla Warfare Explained in the instructions to the game. 3. Several command-line options: A. /ANSI=0 Forces ANSI off. Can be used with /LOG and SCORES to produce a non-ANSI score file. B. /ANSI=1 Forces ANSI on. Can be used with /LOG and SCORES to produce an ANSI score file. C. /LOG Writes all output to a log file, SRE.LOG. (In ANSI if ANSI is on). You can also use this option to extract the instructions to a file with "SRE /LOG": play the game, and view the instructions. Then and edit the SRE.LOG file and copy the instruction part to a separate file. D. /BIOS Uses the BIOS for output instead of direct-screen writes. Use this for non-compatible computers or multi-tasking systems. You can also use this to get rid of snow on CGA systems. E. /NOSPECIALEFFECTS Turns off the special effect cursors at Yes/No prompts and at pauses. This greatly reduces the size of the LOG file. Also, some modems have bufferring that continues output even after the user has pressed a key. If so, this option will speed up remote game operation. (Ask users if PAUSE immediately goes away when they press a key or if there's a delay; if there is a delay, use this option.) F. /LOCAL For BBS door files that don't send the right message to SRDOOR that the user is local, this option forces LOCAL play. 4. Batch file setup inside of SRINSTAL. You don't have to run two programs to install SRE --- just one. What's NEW in SRE 0.965 +-+-+-+-+-+-+-+-+-+-+-+ 1. New planet types (Anti-Pollution, Petroleum) 2. System Menu (in the Government Spending Menu) A. Super Lottery - Buy tickets and the game picks a winner daily B. Scores C. Check trade deals that had to be rejected because player couldn't meet the demands D. Covert Operations E. Bank F. Show Status G. Set Tax Rate H. Toggle Expert Mode I. Abdicate J. Change Colors 3. Bank available before paying planets 4. All-new improved SETUPBAT program, that allows: A. Outputting the scores to a separate ANSI/text file B. Recording all actions of all players in a trap file 5. A nicer-looking status bar 6. Command line parameters: REGISTER Registration of the game. If you send the registration form in, we will send you three code numbers to you that you type in with this option. REREGISTER Registration of the game if it is already registered to someone else. BANK Setup of the bank: creates the bank and sets an interest rate. This is available in the registered version only. RESET Erase all players, and set options. Options are only available in the registered version. SCORES Displays only the scores. Either run "SRE SCORES" as a door program to allow the scores to be sent to the user directly or create a score file with "SRE SCORES /LOG /ANSI=1 /LOCAL" and copy SRE.LOG to another file. (See the new instruction file for details) NOTE: To upgrade an old version of SRE, just unzip the ZIP file into your SRE directory. You do not have to reset the game.