Strike "9" Version History Version 2.8 05/29/91 Somewhere I lost the routine to disp[lay the winners so this release reinstates the routine to show the list of winners. Version 2.7 05/15/91 This quick release corrects a problem creating the graphic bulletin. The previous release wrote out $COLOR$ instead of the correct color. Version 2.6 A bug was reported that if a user Redisplayed the screen the points earned doubled. Re-compiled the door using Prokit 3.4. This should allow non-standard comm ports on the command line. SET COMBASE=nnnn Sets the base I/O address (in DECIMAL) for non-standard COM ports. Use this in conjunction with the COMIRQ environment variable. SET COMIRQ=n Sets the IRQ level for non-standard COM ports. Use this in conjunction with the COMBASE environment variable. Version 2.5 ???? Version 2.4 Seemed to have a problem with the door running under Alloy slave cards. I rewrote the displays on the opening screen and the game board itself Version 2.3 09/16/89 Corrected new user in bulletin and added number of times a user can enter the door per day. Properly disabled the HOT key option from ProDoor. Since the door requires extensive ANSI Graphics the user is prompted if the user enters the door in NON-Grahics mode. If the user elects no Graphics then he will be returned to the Board and not allowed to play. Version 2.2 09/12/89 If a user answered No to the prompt 'Do you wnat to play' the door would log the user out of the door AND out of the Board! Version 2.1 09/11/89 Corrected the way program incremented times played. Fixed bulletin to clear screen as it is being displayed. Version 2.0 09/09/89 First public release