ITERATIONS = 30 RULES: %1 = 20 $ .5 { Move sphere up from ground level,elevate LOOK_AT} %2 = 0 $ 1 { Rotates the viewer around the sphere } END_RULES: SKELETON: INCLUDE "shapes.dat" INCLUDE "colors.dat" INCLUDE "textures.dat" VIEW_POINT LOCATION <0.0 20.0 -100.0> DIRECTION <0.0 0.0 1.0> UP <0.0 1.0 0.0> RIGHT <1.33333 0.0 0.0> LOOK_AT <0.0 %1 0.0> { Watch the ball } ROTATE <0.0 %2 0.0> { Spin around the ball } END_VIEW_POINT OBJECT SPHERE <0.0 0.0 0.0> 2.0 END_SPHERE TRANSLATE <100.0 200.0 -500.0> TEXTURE COLOUR White AMBIENT 1.0 DIFFUSE 0.0 END_TEXTURE LIGHT_SOURCE COLOUR White END_OBJECT OBJECT { Sky sphere } SPHERE <0.0 0.0 0.0> 1000.0 END_SPHERE TEXTURE COLOR Blue AMBIENT 1.0 DIFFUSE 0.0 END_TEXTURE END_OBJECT OBJECT { Floor } PLANE <0.0 1.0 0.0> 0.0 END_PLANE TEXTURE CHECKER COLOR White COLOR Black SCALE <10.0 10.0 10.0> END_TEXTURE COLOR White END_OBJECT OBJECT SPHERE <0.0 %1 0.0> 20.0 END_SPHERE TEXTURE Mirror COLOR Red END_TEXTURE COLOR Red END_OBJECT END_SKELETON: