// // clouds??? // studio = { from = 10 3 5; at = 0 0 5; up = 0 0 1; angle = 65; res = 320 200; antialias = adaptive; threshold = 4; jitter; haze = 0.01; aspect = 1.4; background = sky_blue; ambient = white; } surface = { texture = { pattern = checker; scale = 14 23 0; blend = .8; noise = { amp = 3; terms = 4; } surface = { diff = white; } surface = { diff = sky_blue; } } } ring = { center = 0 0 10; normal = 0 0 -1; radius = 2000; } surface = { texture = { pattern = checker; scale = 5 5 0; surface = { diff = blue; } surface = { diff = red; } } } ring = { center = 0 0 0; normal = 0 0 1; radius = 2000; } surface = { spec = .8 .8 .8; shine = 20; } sphere = { center = 0 0 4; radius = 3; }